trešdiena, 2010. gada 24. novembris

Programming Vertex & Pixel Shaders (Programming Series)

Programming Vertex & Pixel Shaders (Programming Series)


When newer graphics cards started offering a programming interface to their graphics-processing unit (GPU), there was a fundamental change from fixed-function to programmable graphics

Read more...

Nav komentāru:

Ierakstīt komentāru